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The Book Of Books Clash Royale

King holding Magic Item.png

Magic Items are a currency which allows players to more quickly upgrade and obtain Cards. Magic Items tin can requite the player item cards, upgrade cards without using Gold, and open Chests instantly. Magic Items can be institute in Chests, as a Trophy Road reward, from special offers in the Store, every bit a reward from Special Challenges, and from Pass Royale. The thespian can see what Magic Items they currently accept past clicking the "Magic Items" tab under the "Cards" section. Whatever player at or above Male monarch Level 4 can use Magic Items. They can be obtained by players who are under King Level iv, but they cannot exist used.

Magic Items each have an inventory limit, which may vary depending on the histrion's King level. If a Magic Item is obtained via purchasing a Store offer the player will be allowed to exceed the inventory limit.

Types of Magic Items

Wild Card

Common Wild Card.png Rare Wild Card.png Epic Wild Card.png Legendary Wild Card.png

Wild Cards can exist converted into any bill of fare of their corresponding rarity that the player has unlocked. As such, Wild Cards tin come in each of the four rarities (excluding Champion): Common, Rare, Ballsy, and Legendary. For instance, if whatsoever carte du jour has ix/10 cards for the next upgrade, one Wild Menu can exist used to fill in the 10th carte, therefore allowing the card to exist upgraded. Wild Cards can be obtained from Chests, the Trophy Route, Special Challenges, Store offers, Menu Masteries, and both sides of Pass Royale. Every card obtained from a Chest to a higher place Arena 4 has a chance to go a Wild Bill of fare of that rarity, with the odds increasing the higher the chest's Arena is. King's Chests and Legendary Male monarch'due south Chests are guaranteed to requite Wild Cards, with a guaranteed Legendary Wild Card starting from Arena vii and higher. Wild Cards cannot be manually used on cards with a full upgrade meter. When Wild Cards are used, they deplete from the role player's inventory until they either run out or until the selected menu reaches its maximum inventory; specifying a sure amount of Wild Cards to use is incommunicable.

Wild Cards accept an inventory limit separated by rarity, which also depends on the player's King level. If a actor would be put over their limit by receiving Wild Cards, they volition exist able to go on all the Wild Cards and get over their limit. If their Wild Menu limit is already total, accepting more Wild Cards will cause them to be converted into a random carte of that rarity. If said carte is at the max level or has a full inventory, the thespian will receive Golden. Inventory limits are bypassed past Wild Cards gained from Shop Offers.

Wild Card Statistics

Regular Chest Drop Rates

Arena Common Wild Card

Common Wild Card.png

Rare Wild Carte

Rare Wild Card.png

Epic Wild Menu

Epic Wild Card.png

Legendary Wild Bill of fare

Legendary Wild Card.png

P.E.K.K.A'southward Playhouse (Loonshit 4) 5% 25%
Spell Valley (Arena 5)
Architect's Workshop (Arena 6)
Regal Arena (Arena seven) vii.5% five%
Frozen Peak (Loonshit 8)
Jungle Arena (Arena 9) 10% 7.5%
Squealer Mount (Arena 10)
Electro Valley (Arena xi) 15% x%
Chilling Town (Arena 12)
Rascal's Hideout (Loonshit 13) 20% 15%
Serenity Peak (Arena xiv)
Legendary Loonshit (Arena xv)

Legendary Rex's Breast Drop Counts

Loonshit Mutual Wild Card

Common Wild Card.png

Rare Wild Card

Rare Wild Card.png

Ballsy Wild Carte du jour

Epic Wild Card.png

Legendary Wild Bill of fare

Legendary Wild Card.png

P.E.Thou.1000.A's Playhouse (Arena 4) 49 xiv 5 0
Spell Valley (Loonshit five) 51
Builder's Workshop (Arena half dozen) 53 15
Imperial Arena (Arena vii) 55 one
Frozen Peak (Arena 8) 57 16
Jungle Loonshit (Arena 9) 59
Hog Mountain (Loonshit 10) lx 17 half dozen
Electro Valley (Loonshit eleven) 62
Spooky Town (Loonshit 12) 64 xviii
Rascal'southward Hideout (Arena 13) 66
Serenity Peak (Arena 14) 68 19
Legendary Loonshit (Loonshit fifteen) lxx

Royal Wild Chest Drop Counts

Arena Common Wild Card

Common Wild Card.png

Rare Wild Card

Rare Wild Card.png

Epic Wild Card

Epic Wild Card.png

Legendary Wild Carte

Legendary Wild Card.png

Goblin Stadium (Arena 1) five 5 0 0
Os Pit (Arena 2)
Barbaric Bowl (Arena 3) x
P.Due east.One thousand.K.A's Playhouse (Arena 4) fifteen ii
Spell Valley (Arena 5) 20 x 3
Builder's Workshop (Loonshit half-dozen) 25 4
Purple Arena (Arena 7) thirty 15 5 1
Frozen Peak (Arena 8) 35 20 6
Jungle Arena (Arena 9) 50 25 7
Sus scrofa Mountain (Arena 10) 75 30 8
Electro Valley (Loonshit 11) 100 35 nine
Chilling Town (Loonshit 12) 125 40 ten
Rascal's Hideout (Arena thirteen) 150 45 eleven
Serenity Peak (Arena fourteen) 175 l 12
Legendary Arena (Arena 15) 200 55 15

Inventory Limits

King Level Common Wild Menu

Common Wild Card.png

Rare Wild Card

Rare Wild Card.png

Epic Wild Card

Epic Wild Card.png

Legendary Wild Card

Legendary Wild Card.png

Male monarch Level i-4 50 20 2 1
Male monarch Level 5 four
King Level 6
King Level 7 100 x
Rex Level 8 200 50
King Level 9 400 100
Male monarch Level x 800 200 20 2
King Level eleven 1000 400 50 4
King Level 12 2000 800 100 10
Male monarch Level 13 5000 k 200 twenty
King Level 14 1250

Volume of Cards

Common Book of Cards.png Rare Book of Cards.png Epic Book of Cards.png Legendary Book of Cards.png Book of Books.png

Books of Cards tin give the thespian the remaining amount of cards needed to level upwardly a card of a item rarity to its next level. They tin exist considered more than powerful versions of Wild Cards, with one book being able to completely supply the cards needed to level up a bill of fare from Level 13 to Level fourteen. Like Wild Cards, Books of Cards come in the four card rarities, and they cannot be used on cards with a total upgrade meter. All the same, there is also a fifth blazon of volume called "Book of Books" which is functionally identical to Books of Cards, just can be used for whatever card rarity. Books of Cards are available via Store offers, and one type of Book of Cards will always be bachelor on the free side of Pass Royale. A Book of Books can only be obtained via the paid side of Pass Royale, where i will always be available.

It is also important to notation that there are no Magic Items themed around Champions as of now, however the Volume of Books can be used on them. Therefore, the Volume of Books is the only Magic Item that tin can artificially add cards to Champions.

A Book of Cards will non compensate the player for whatever "extra" cards. For example, if a player uses a Book of Books on a Level 13 Archer Queen currently at ten/20 cards, they will but receive 10 Archer Queen cards, despite the volume existence able to reward upward to xx Champion Cards. Due to this, a actor must use a Book of Cards when a menu is at Level xiii with no excess cards in order to reap its maximum value.

Books of Cards accept a maximum inventory limit of ane for each rarity (Book of Books is counted every bit its own rarity). The limit does not change with King level. If a histrion tries to take a book while their inventory is full, they volition receive a warning. Proceeding will convert the accepted Volume into 100 Gems, regardless of its rarity. Inventory limits are bypassed by Books gained from Shop Offers.

Magic Coin

Magic Coin.png

Magic Coins can upgrade a bill of fare (given the player has the necessary amount of cards) to its next level without using whatsoever of the player'southward Gilt. Magic Coins can be obtained from Store offers, the Bays Route, or the paid side of Pass Royale. In order to reap its maximum value, a player must use the Magic Coin to upgrade a card from Level 13 to Level 14, as it is the last and most costly upgrade level (100,000 Gilt).

Magic Coins have a maximum inventory limit of one. The limit does not change with King level. If the player tries to claim a Magic Coin when their inventory is full, the Magic Coin volition be converted into 100 Gems. Inventory limits are bypassed by Magic Coins gained from Shop Offers.

Chest Central

Chest Key.png

Breast Keys can open up a locked Chest instantly without having to spend Gems. Chest Keys can be obtained from Special Challenges, Store offers, and on both the free and paid sides of Pass Royale. In order to reap their maximum value and save the about time, the player must utilize Chest Keys on chests with a 24-60 minutes unlock time (the longest unlock fourth dimension in the game), those being Legendary Chests and Mega Lightning Chests. However, due to these Chests only appearing in one case each every 500 Chests the histrion obtains, it is very likely that they volition surpass the maximum Chest Key inventory over their playtime if they exclusively save their Chest Keys for them. Additionally, Chest Keys accept a very depression return when the inventory overflows, merely rewarding the player with 100 Gilt. Therefore, if the player's inventory is total or close to full, it is recommended for them to spend Chest Keys on whatever locked Chests they currently own, starting from those with the longest unlock time.

Chest Keys have a maximum inventory limit starting at 5, going up to as much as 10 at King Level xiii.

Chest Key Inventory Limits

Rex Level Chest Keys

Chest Key.png

Male monarch Level 4 v
King Level five
Male monarch Level 6
King Level 7
King Level 8
King Level 9 6
King Level 10 7
King Level eleven 8
Male monarch Level 12 nine
Male monarch Level xiii 10
King Level 14

History

  • Magic Items were added in the 2021 Quarter 1 Update. For ane calendar week afterwards the update, a free offer containing an Ballsy Book of Cards and a Magic Coin was available in the Shop.

Trivia

  • The Wild Card was a suggestion by a user named Five-Man776 on Clash Royale subreddit.

Source: https://clashroyale.fandom.com/wiki/Magic_Items

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